Published: https://www.reddit.com/r/DotA2/comments/8n92cz/divine_5_meta_trends_715/
This data is based on Divine 5 Ranked Trends report for patch 7.15. It includes most of ranked matches that were played on Divine 5 rank in patch 7.15 (except ones that had abandons, ended in less than 10 minutes or had insignificantly low score).
Positions data may be inaccurate in some way (mostly so that very bad core games are counted as support while supports who had high stats and didn’t spent much on support items may be considered core), but it’s most likely to be insignificant.
Full report is available here. You can look through data by yourself if you want, maybe you’ll find something interesting as well. There are more detailed data about Hero VS Hero performance, Draft stages priorities, pairs and trios, positions stats and dire/radiant winrates and Meta Graph.
Short FAQ
- Why so little matches played in REGION NAME? On higher ranks it’s common to queue for game on closest popular region. I.e. EUW for RU players, USE for USW.
- Where did you get data? I’ve got match IDs manually extracted from leaderboards players’ recent matches.
- What criteria are used? Average rank for every game should be at least Divine 5. That’s all.
- Why there are only random draft matches played in China? They just like playing random draft ever since DotA All-Stars days.
- What does banned winrate mean? It’s winrate of a player (and his team) who nominated a hero for ban.
- Can I see individual players stats somewhere? Techically - yes. But there are too much players, reports are getting too big and unreadable because of that.
- What is Outcome Impact (OI)? It’s special metric we came up at SA. The higher Outcome Impact value - the highest winrate and matches number hero has. Essentially it displays hero’s power in current meta and is used for sorting heroes list. Outcome impact for draft stages is based only on this specific draft stage’s stats.
- What is Hero Pairs Divergence? It’s the difference between expected pair’s matches and real match number. Usually this difference is higher for better hero combos.
Summary
- Matches total: 55229
- Missing replays: 486
- Individual players spotted in matches: 19069
- Radiant winrate: 53.25%
- Average match duration: 36:36
Game Modes
- All Draft: 77.75% (42940)
- Random Draft: 22.24% (12286)
- Captain’s Mode: 0.01% (3)
Regions
- Europe West: 19069
- Southeast Asia: 12436
- China: 12385
- US East: 5842
- Russia: 2002
- Europe East: 1318
- South America: 1229
- Australia: 735
- US West: 213
Players
You won’t be able to find it in report. It’s only available in my local database. There are too many players and personal information to include it in reports.
Most matches
- mika: 210 matches (51.9% wr)
- Suone(invis=imba) L F T: 206 matches (53.88% wr)
- 手幽鬼100把: 206 matches (52.43% wr)
- Nichijou - Mio: 197 matches (54.82% wr)
- 认真玩游戏: 196 matches (49.49% wr)
- Air Creature: 195 matches (48.21% wr)
- kaidou: 194 matches (53.61% wr)
- beamerboy.: 194 matches (48.97% wr)
- Boruto: 188 matches (43.09 wr) - Not as good as his dad, I guess
- հҽӀӀҍօվ: 181 matches (50.28% wr)
Heroes
Heroes with highest outcome impact
- Windranger: 21664 matches - 19.37% OI - 17617 picked (49.45% wr) - 4047 banned (49.10% wr)
- Doom: 19463 matches - 18.47% OI - 16491 picked (52.70% wr) - 2972 banned (50.74% wr)
- Axe: 14514 matches - 14.38% OI - 12140 picked (54.74% wr) - 2374 banned (54.51% wr)
- Slark: 15314 matches - 13.90% OI - 12401 picked (50.17% wr) - 2913 banned (50.02% wr)
- Faceless Void: 14681 matches - 13.62% OI - 12378 picked (51.25% wr) - 2303 banned (51.11% wr)
- Phantom Lancer: 13279 matches - 13.52% OI - 10775 picked (56.05% wr) - 2504 banned (57.07% wr)
- Skywrath Mage: 14569 matches - 12.87% OI - 12092 picked (48.86% wr) - 2477 banned (48.41% wr)
- Lion: 13470 matches - 12.33% OI - 11419 picked (50.66% wr) - 2051 banned (49.88% wr)
- Leshrac: 12904 matches - 12.02% OI - 10871 picked (51.49% wr) - 2033 banned (51.30% wr)
- Night Stalker: 12012 matches - 11.90% OI - 10471 picked (54.79% wr) - 1541 banned (54.12% wr)
- Io: 10818 matches - 11.35% OI - 8503 picked (57.73% wr) - 2315 banned (58.75% wr) - As a side note, a lot of rank 1000+ players I know say that “Having wisp on your team is 50% of win”
Most Picked Heroes
- Windranger: 19.37% OI - 17617 picks (49.45% wr)
- Doom: 18.47% OI - 16491 picks (52.70% wr)
- Slark: 13.90% OI - 12401 picks (50.17% wr)
- Faceless Void: 13.62% OI - 12378 picks (51.25% wr)
- Axe: 14.38% OI - 12140 picks (54.74% wr)
- Skywrath Mage: 12.87% OI - 12092 picks (48.86% wr)
- Lion: 12.33% OI - 11419 picks (50.66% wr)
Most Banned Heroes
- Windranger: 19.37% OI - 4047 bans (49.10% wr)
- Doom: 18.47% OI - 2972 bans (50.74% wr)
- Slark: 13.90% OI - 2913 bans (50.02% wr)
- Phantom Lancer: 13.52% OI - 2504 bans (57.07% wr)
- Skywrath Mage: 12.87% OI - 2477 bans (48.41% wr)
- Axe: 14.38% OI - 2374 bans (54.51% wr)
- Io: 11.35% OI - 2315 bans (58.75% wr)
Pick Stages
Stage 1 of Picks (first two picks) by OI
- Io: 8.35% OI - 5466 (59.51% wr)
- Windranger: 7.49% OI - 4408 (48.80% wr)
- Bounty Hunter: 6.27% OI - 4714 (52.46% wr)
- Doom: 6.26% OI - 3744 (52.08% wr)
- Skywrath Mage: 5.76% - 4142 (47.85% wr)
Stage 3 of Picks (last pick) by OI
- Phantom Lancer: 9.46% OI - 9252 (56.47% wr)
- Slark: 9.44% - 10275 (50.76% wr)
- Windranger: 8.38% - 9234 (50.15% wr)
- Doom: 7.97% - 8350 (52.73% wr)
- Axe: 7.85% - 7851 (55.23% wr)
Hero Combos with highest deviation
- Axe + Skywrath Mage: 2183 matches (53.73% wr) - deviation 854.016
- Beastmaster + Io: 895 matches (56.87% wr) - deviation 512.951
- Tinker + Bounty Hunter: 1122 matches (50.00% wr) - deviation 490.296
- Faceless Void + Skywrath Mage: 1748 matches (51.60% wr) - deviation 392.962
- Sand King + Leshrac: 1372 matches (49.93% wr) - deviation 379.558
- Faceless Void + Invoker: 1087 matches (52.99% wr) - deviation 336.642
- Night Stalker + Io: 1072 matches (64.74% wr) - deviation 265.948
- Shadow Fiend + Clockwerk: 804 matches (48.76% wr) - deviation 251.157
Highest Hero Averages
This section contains highest average values among heroes. Minimum amount of matches was limited to include only meaningful data.
- Kills: Clinkz (11.89), Bloodseeker (11.64), Storm Spirit (11.59)
- Least Deaths: Broodmother (4.7), Lifestealer (4.74), Anti-Mage (4.84)
- Most Deaths: Techies (10.56), Shadow Shaman (9.96), Pudge (9.91)
- Assists: Spirit Breaker (22.72), Bounty Hunter (20.09), Rubick (18.92)
- KDA: Spectre (4.76), Lifestealer (4.16), Wraith King (4.09)
- GPM: Alchemist (664), Meepo (662), Anti-Mage (656)
- XPM: Meepo (880), Anti-Mage (688), Templar Assassin (664)
- Last Hits per minute: Anti-Mage (9.58), Meepo (9.08), Luna (8.98)
- Creeps Denied: Morphling (27.76), Clockwerk (26.35), Enigma (24.13)
- Stuns: Lion (114.94), Spirit Breaker (114.04), Dark Willow (106.59)
- Neutral Camps Stacked: Keeper of the Light (3.63), Alchemist (3.08), Tinker (2.82)
- Courier Kills: Bounty Hunter (0.74), Nature’s Prophet (0.3), Riki (0.28)
- Roshan kills with team: Ursa (1.97), Huskar (1.69), Meepo (1.65)
- Hero Damage per minute: Tinker (1,001.82), Zeus (983.05), Spectre (868.45)
- Tower Damage per minute: Lycan (305.76), Meepo (218.54), Huskar (203.61)
- Taken Hero Damage per minute: Meepo (1,072.16), Wraith King (791.32), Timbersaw (764.64) , Arc Warden (745.08)
- Heal per minute: Io (301.27), Dazzle (212.15), Oracle (203.47)
Hero positions
Most popular
Core Safelane
- Slark: 11909 (50.54% wr)
- Faceless Void: 10535 (51.90% wr)
- Phantom Lancer: 9611 (56.28% wr)
- Luna: 7978 (50.83% wr)
- Morphling: 6755 (47.25% wr)
Core Midlane
- Lina: 9868 (47.43% wr)
- Shadow Fiend: 7691 (44.70% wr)
- Windranger: 6988 (50.41% wr) - perfectly balanced Kappa
- Tinker: 6981 (50.29% wr)
- Invoker: 6497 (51.02% wr)
Core Offlane
- Doom: 13689 (55.65% wr)
- Axe: 10901 (57.00% wr)
- Windranger: 6627 (52.20% wr)
- Night Stalker: 4997 (63.14% wr)
- Beastmaster: 4494 (51.38% wr)
Support
- Lion: 11293 (50.53% wr)
- Bounty Hunter: 9317 (50.36% wr)
- Skywrath Mage: 9265 (44.43% wr)
- Jakiro: 9216 (48.46% wr)
- Rubick: 8634 (47.32% wr)
- Shadow Shaman: 8159 (50.32% wr)
- Bane: 8094 (52.41% wr)
- Tusk: 8085 (43.13% wr)
- Pudge: 7863 (44.44% wr)
- Disruptor: 7843 (47.14% wr)
Core Jungle
- Wraith King: 629 (44.67% wr and 19.38% of all WK matches) - RIP
- Bloodseeker: 106 (45.28% wr)
- Axe: 92 (47.83% wr)
Notable facts
- Spectre is 11th popular safelane core hero with 58.86% winrate. Only Lycan (14th popular) has higher winrate among core heroes with more than 1000 matches - 62.61%
- Even while support Techies has 34% winrate, the hero has 55.74% winrate in offlane
- While jungle WK is dead, it’s interesting to note that in 12% of matches Wraith King was played as a support and has 46.94% winrate
- In almost 2% of matches Faceless Void was played as a support. Support Faceless Void has 17.7% winrate
- Most popular hero trio is Axe + Skywrath + Slark - 306 matches and 53.92% winrate
Thanks to OpenDota and STRATZ for providing awesome APIs to grab all juicy match analysis data and generate stats for all the matches.