Published: https://www.reddit.com/r/DotA2/comments/8qlgm1/divine_5_immortal_meta_trends_716_edition/
This data is based on Divine 5 Ranked Trends report for patch 7.16. It includes most of ranked matches that were played on Divine 5 rank (and Immortal one) in patch 7.16 (except ones that had abandons, ended in less than 10 minutes or had insignificantly low score).
New posts of this series will be called “Immortal Rank Meta Trends”.
Positions data may be inaccurate in some way (mostly so that very bad core games are counted as support while supports who had high stats and didn’t spent much on support items may be considered core), but it’s most likely to be insignificant.
Full report is available here. You can look through data by yourself if you want, maybe you’ll find something interesting as well. There are more detailed data about Hero VS Hero performance, Draft stages priorities, pairs and trios, positions stats and dire/radiant winrates and Meta Graph.
Short FAQ
- Why so little matches played in REGION NAME? On higher ranks it’s common to queue for game on closest popular region. I.e. EUW for RU players, USE for USW.
- Where did you get data? I’ve got match IDs manually extracted from leaderboards players’ recent matches.
- What criteria are used? Average rank for every game should be at least Divine 5. That’s all.
- Why there are only random draft matches played in China? They just like playing random draft ever since DotA All-Stars days.
- What does banned winrate mean? It’s winrate of a player (and his team) who nominated a hero for ban.
- Can I see individual players stats somewhere? Techically - yes. But there are too much players, reports are getting too big and unreadable because of that.
- What is Outcome Impact (OI)? It’s special metric we came up at SA. The higher Outcome Impact value - the highest winrate and matches number hero has. Essentially it displays hero’s power in current meta and is used for sorting heroes list. Outcome impact for draft stages is based only on this specific draft stage’s stats. It will be improved later to become “Hero rank”.
- What is Hero Pairs Divergence? It’s the difference between expected pair’s matches and real match number. Usually this difference is higher for better hero combos.
Summary
- Matches total: 43313
- Missing replays: 485
- Individual players spotted in matches: 28546
- Radiant winrate: 53.23%
- Average match duration: 36:48
Game Modes
- All Draft: 77.94% (43313)
- Random Draft: 22.06% (9556)
- Captain’s Mode: 0.00% (1)
Regions
- Europe West: 15076
- Southeast Asia: 9785
- China: 9626
- US East: 4646
- Russia: 1454
- Europe East: 1017
- South America: 863
- Australia: 688
- US West: 156
Players
You won’t be able to find it in report. It’s only available in my local database. There are too many players and personal information to include it in reports.
Most matches
- Thats playing to gg,Baby!: 208 matches (52.4% wr) - China
- PSM: 190 matches (48.95% wr) - EU West
- Boruto: 176 matches (48.86% wr) - SEA
- B N: 170 matches (43.53% wr) - EU West
- Kasugano: 169 matches (51.48% wr) - EU West
- solongnthnx: 169 matches (49.11% wr) - US East
- sky_晴少.douyutv.1439888: 162 matches (52.47% wr) - China
- U赢电竞竞猜.一代大侠: 160 matches (50.00% wr) - China
- Lopatoy Po Ebaly: 154 matches (42.60 wr) - EU West
- braindead: 153 matches (58.17% wr) - EU West
Heroes
Sorted by OI
Hero | Matches | Contest Rate | OI | Picked | Winrate | Banned | Winrate |
---|---|---|---|---|---|---|---|
Windranger | 16796 | 38.78% | 19.07% | 13735 | 49.50% | 3061 | 47.70% |
Skywrath Mage | 14426 | 33.31% | 16.06% | 11876 | 48.11% | 2550 | 48.67% |
Doom | 13127 | 30.31% | 15.49% | 11211 | 51.34% | 1916 | 49.84% |
Axe | 11508 | 26.57% | 14.37% | 9547 | 54.54% | 1961 | 51.81% |
Io | 10410 | 24.03% | 13.52% | 8213 | 56.14% | 2197 | 56.76% |
Zeus | 10776 | 24.88% | 13.45% | 8850 | 54.03% | 1926 | 54.10% |
Warlock | 10319 | 23.82% | 12.63% | 8361 | 53.02% | 1958 | 52.91% |
Faceless Void | 9972 | 23.02% | 11.82% | 8417 | 51.47% | 1555 | 50.61% |
Phantom Lancer | 9136 | 21.09% | 11.62% | 7372 | 55.03% | 1764 | 55.39% |
Slark | 10211 | 23.57% | 11.57% | 8202 | 49.18% | 2009 | 48.68% |
Jakiro | 9835 | 22.71% | 11.46% | 8302 | 50.79% | 1533 | 48.66% |
Night Stalker | 8782 | 20.28% | 11.01% | 7682 | 54.27% | 1100 | 54.64% |
Most Picked Heroes / Most Banned Heroes
Hero | OI | Picked | Winrate | - | Hero | OI | Banned | Winrate |
---|---|---|---|---|---|---|---|---|
Windranger | 19.07% | 13735 | 49.50% | - | Windranger | 19.07% | 3061 | 47.70% |
Skywrath Mage | 16.06% | 11876 | 48.11% | - | Skywrath Mage | 16.06% | 2550 | 48.67% |
Doom | 15.49% | 11211 | 51.34% | - | Io | 13.52% | 2197 | 56.76% |
Axe | 14.37% | 9547 | 54.54% | - | Slark | 11.57% | 2009 | 48.68% |
Zeus | 13.45% | 8850 | 54.03% | - | Axe | 14.37% | 1961 | 51.81% |
Faceless Void | 11.82% | 8417 | 51.47% | - | Warlock | 12.63% | 1958 | 52.91% |
Warlock | 12.63% | 8361 | 53.02% | - | Zeus | 13.45% | 1926 | 54.10% |
Pick Stages
Stage 1 of Picks (first two picks) / Stage 3 of Picks (last pick)
Hero | Matches | Winrate | - | Hero | Matches | Winrate |
---|---|---|---|---|---|---|
Io | 5574 | 56.80% | - | Slark | 7189 | 49.53% |
Skywrath Mage | 4469 | 47.95% | - | Windranger | 6861 | 49.03% |
Windranger | 3644 | 50.00% | - | Phantom Lancer | 6453 | 55.43% |
Warlock | 3602 | 53.33% | - | Faceless Void | 6125 | 51.59% |
Pudge | 3251 | 48.32% | - | Axe | 6017 | 54.71% |
Hero Combos (sorted by deviation)
Heroes | Matches | Winrate | Expectation | Deviation |
---|---|---|---|---|
Axe + Skywrath Mage | 2225 | 52.49% | 1,308.847 | 916.153 |
Beastmaster + Io | 1196 | 54.43% | 588.295 | 607.705 |
Night Stalker + Io | 1160 | 61.21% | 728.329 | 431.671 |
Luna + Shadow Demon | 605 | 50.74% | 196.423 | 408.577 |
Tinker + Bounty Hunter | 751 | 52.86% | 380.348 | 370.652 |
Sand King + Leshrac | 970 | 44.64% | 644.241 | 325.759 |
Warlock + Spectre | 721 | 59.08% | 420.627 | 300.373 |
Shadow Fiend + Clockwerk | 580 | 48.45% | 352.575 | 227.425 |
Faceless Void + Skywrath Mage | 1378 | 53.34% | 1,153.929 | 224.071 |
Faceless Void + Invoker | 819 | 53.85% | 602.908 | 216.092 |
Zeus + Spectre | 633 | 63.51% | 445.228 | 187.772 |
Gyrocopter + Io | 601 | 56.74% | 425.222 | 175.778 |
Highest Hero Averages
This section contains highest average values among heroes. Minimum amount of matches was limited to include only meaningful data.
Parameter | 1st Place | 2nd Place | 3rd Place |
---|---|---|---|
Kills | Bloodseeker (11.78) | Storm Spirit (11.63) | Clinkz (11.60) |
Least Deaths | Broodmother (4.70) | Lone Druid (4.83) | Anti-Mage (4.84) |
Most Deaths | Techies (10.48) | Shadow Shaman (10.14) | Pudge (9.88) |
Assists | Spirit Breaker (22.70) | Bounty Hunter (20.05) | Rubick (18.95) |
KDA | Spectre (4.59) | Wraith King (4.00) | Zeus (3.96) |
GPM | Alchemist (686) | Meepo (666) | Anti-Mage (655) |
XPM | Meepo (891) | Anti-Mage (694) | Templar Assassin (673) |
Last Hits / Min | Anti-Mage (9.62) | Meepo (9.15) | Medusa (9.05) |
Creeps Denied | Morphling (26.51) | Clockwerk (24.82) | Enigma (24.16) |
Stuns | Spirit Breaker (115.71) | Lion (114.29) | Nyx Assassin (106.62) – Notably Dark Willow is only 0.27 secs behind |
Neutral Camps Stacked | Keeper of the Light (3.10) | Alchemist (3.02) | Tinker (2.88) |
Courier Kills | Bouty Hunter (0.73) | Nature’s Prophet (0.33) | Riki (0.26) |
Roshan Kills with team | Ursa (2.00) | Meepo (1.70) | Huskar (1.68) |
Hero Damage / min | Tinker (1,007.92) | Zeus (976.67) | Spectre (861.53) – Notably Arc Warden has 4th place with 829.48 |
Tower Damage / min | Lycan (297.82) | Meepo (219.05) | Huskar (209.53) |
Taken Damage / min | Meepo (1,114.16) | Wraith King (833.06) | Timbersaw (774.5) |
Heal / min | Io (324.30) | Oracle (221.54) | Dazzle (214.67) |
Hero positions
Most popular
Core Safelane
- Slark: 7850 (49.53% wr)
- Faceless Void: 7375 (51.59% wr)
- Phantom Lancer: 6560 (55.21 wr)
- Luna: 6436 (50.53% wr)
- Monkey King: 5279 (46.47% wr)
Core Midlane
- Lina: 7183 (46.25% wr)
- Invoker: 5960 (51.76% wr)
- Shadow Fiend: 5413 (42.73% wr)
- Zeus: 5345 (55.85% wr)
- Tinker: 5149 (49.54% wr)
Core Offlane
- Doom: 9419 (53.97% wr)
- Axe: 8587 (56.21% wr)
- Beastmaster: 5635 (49.99% wr) – Perfectly balanced LUL
- Windranger: 5419 (53.96% wr)
- Night Stalker: 4548 (60.31% wr) – WHAT THE HELL
Support
- Skywrath Mage: 9326 (43.60% wr)
- Warlock: 8213 (52.81% wr)
- Lion: 7819 (48.01% wr)
- Jakiro: 7777 (50.17% wr)
- Rubick: 6481 (47.28% wr)
- Io: 6327 (49.83% wr)
- Pudge: 6195 (45.15% wr)
- Bounty Hunter: 6063 (49.76% wr)
- Disruptor: 5840 (45.38% wr)
- Bane: 5791 (53.39% wr)
Core Jungle
CancerBloodseeker: 161 (41.61% wr) – 3% of total BS matches, Thank you, Icefrog- Wraith King: 71 (45.07% wr)
- Nature’s Prophet: 47 (44.68% wr)
- Legion Commander: 45 (28.89% wr) – JUST WHY
- Axe: 42 (45.24% wr)
Notable facts
- Lifestealer dropped from top 2 least deaths to top 5
- Morphling disappeared from top 5 safelane cores
- Spectre has risen from 11th to 7th popular safelane core, still 58% winrate
- Lycan is 13th and still has 60% winrate
- Bloodseeker as safelane core is 11th popular now and has 57.71% winrate
- Bane and Shadow Shaman got away from most popular supports list, surprisingly (well, not really: Bane is 10th now, SS is 11th, Tusk is 12th)
- Leshrac is played as Mid Core in only 38% of matches. 21.5% of times he is offlane core, 34.7% is support
- Zeus is pretty versatile as well: while being played as mid core 60% of the time he is also offlane core in 16.5% of his games and support in 19.7% (and in 0.06% of his matches he is jungler)
- Support Skywrath has almost the same number of matches played as in 7.15, even while 7.15 was active patch for a longer period
- In 19% of matches Io is played as offlane core. There’s no mistake, I even personally know some players who does that. And offlane Io has 79.5% winrate by the way
- Junglers dropped in popularity significantly: jungle WK for example had almost 650 matches, but has 71 now
- Even while Chen’s ability to manipulate creepwave was fixed, he’s still Offlane Core in 16.82% of his matches with 72.04% winrate
Divine 5 Meta Trends - 7.15 Edition
I was posting a lot on Reddit recently, hm.
Thanks to OpenDota and STRATZ for providing awesome APIs to grab all juicy match analysis data and generate stats for all the matches.
And huge thanks to my Patreon pledger Speedy Gonzales. Your support helps to keep up.